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Difference between revisions of "Beast King"
(Created page with "{{Character infobox |name = Beast King |image = 200px<br>''Trials of Mana'' HD 3D render |first_appearance = ''Trials of Mana HD'' (2020) |latest_appearance = ''Trials of Mana HD'' (2020) |jap = ビーストキング<sup>ToM</sup><br>Bīsutokingu<sup>ToM</sup><br/>Beast King<sup>ToM</sup> |title = |homeland = |faction = |role = |gender = |relatives = |species = |stat...") Tag: Disambiguation links |
Tag: Disambiguation links |
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===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Beast King is [[Kevin]]'s class 4 on his light path, a class exclusive to the HD remake. Kevin can either access to this class and transfer the [[Divine Fist (Trials of Mana)|Divine Fist]] or [[Warrior Monk (Trials of Mana)|Warrior Monk]] proprieties and skills should he hold the [[Instinct Sphere]]. | The Beast King is [[Kevin]]'s class 4 on his light path, a class exclusive to the HD remake. Kevin can either access to this class and transfer the [[Divine Fist (Trials of Mana)|Divine Fist]] or [[Warrior Monk (Trials of Mana)|Warrior Monk]] proprieties and skills should he hold the [[Instinct Sphere]]. | ||
==Game Description== | |||
=== 3D Version === | |||
''To be added'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Stamina locked ability icon TOM sprite.png|50px]] || '''[[Gem]]''' || ''Cannot be knocked back while using a charge attack, opponent's damage decreased by 20%'' | |||
|} | |||
Inherited Locked Ability : | |||
*[[Fighting Spirit]] from [[Divine Fist (Trials of Mana)|Divine Fist]] (If player has taken the Light/Light path) | |||
*[[Ambition]] from [[Warrior Monk (Trials of Mana)|Warrior Monk]] (If player has taken the Light/Dark path) | |||
*[[Indignant]] from [[Monk (Trials of Mana)|Monk]] | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Qilin Assault icon TOM remake sprite.png|50px]] || '''[[Qilin Assault]]''' || ''Rock is thrown into the enemy from above for massive damage'' || 4 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Byakko Wave]] from [[Divine Fist (Trials of Mana)|Divine Fist]] (If player has taken the Light/Light path) | |||
*[[Genbu Kick]] from [[Warrior Monk (Trials of Mana)|Warrior Monk]] (If player has taken the Light/Dark path) | |||
*[[Spin Kick]] from [[Monk (Trials of Mana)|Monk]] | |||
*[[Phenomenal Fist]] from [[Grappler (Trials of Mana)|Grappler]] | |||
==Abilities== | |||
Kevin as a Divine Fist can equip a maximum of '''8''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Monk (Trials of Mana)]] and [[Grappler (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 10]]''' || ''Base Strength increase by 10'' || {{STRToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[1-Hit Class Strike|1-Hit Class Strike II]]''' || ''Class strike damage increased by 35% when HP at 100%'' || {{STRToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 10]]''' || ''Base Strength increase by 10'' || {{STRToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Ward|Ward Off III]]''' || ''60% chance of decreasing damage from opponent by 50%'' || {{STAToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Victory Heal|Victory Heal III]]''' || ''Recover 30% of HP when enemy defeated'' || {{STAToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 10]]''' || ''Base Stamina increase by 10'' || {{STAToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Heal Upgrade|Heal Upgrade II]]''' || ''Recovers 50% more HP in battle when healed'' || {{INTToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Heal CS Boost|Heal CS Boost II]]''' || ''Add 8% CS gauge when healing an ally's HP in battle'' || {{SPRTToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Stat CS Boost|Stat CS Boost II]]''' || ''Add 35% of CS gauge when stat is increased with move'' || {{SPRTToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base Spirit increase by 10'' || {{SPRTToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Cure|Cure II]]''' || ''Cancel status effect when using healing magic in battle'' || {{LUCKToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Broken Lines|Broken Lines III]]''' || ''90% chance of defense decrease with critical hit'' || {{LUCKToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 10]]''' || ''Base luck increase by 10'' || {{LUCKToM|N=63}} | |||
|} | |||
==Moves== | |||
''For previously inherited moves, see [[Divine Fist (Trials of Mana)]] (If player has taken the Light/Light path) or [[Warrior Monk (Trials of Mana)]] (If player has taken the Light/Dark path).'' | |||
{{ToMclassnavbox|Grappler|Monk|Brawler|Divine Fist|Warrior Monk|Enlightened|Fatal Fist|Beast King|Annihilator}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Revision as of 04:35, July 14, 2022
Beast King | |
---|---|
Trials of Mana HD 3D render | |
First appearance | Trials of Mana HD (2020) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ビーストキングToM BīsutokinguToM Beast KingToM |
The Beast King is a Character class in Trials of Mana HD.
History
Trials of Mana
The Beast King is Kevin's class 4 on his light path, a class exclusive to the HD remake. Kevin can either access to this class and transfer the Divine Fist or Warrior Monk proprieties and skills should he hold the Instinct Sphere.
Game Description
3D Version
To be added
Locked Abilities
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Gem | Cannot be knocked back while using a charge attack, opponent's damage decreased by 20% |
Inherited Locked Ability :
- Fighting Spirit from Divine Fist (If player has taken the Light/Light path)
- Ambition from Warrior Monk (If player has taken the Light/Dark path)
- Indignant from Monk
Class Strike
Icon | Name | Description | CS Gauge |
---|---|---|---|
File:Qilin Assault icon TOM remake sprite.png | Qilin Assault | Rock is thrown into the enemy from above for massive damage | 4 |
Inherited Class strike(s):
- Byakko Wave from Divine Fist (If player has taken the Light/Light path)
- Genbu Kick from Warrior Monk (If player has taken the Light/Dark path)
- Spin Kick from Monk
- Phenomenal Fist from Grappler
Abilities
Kevin as a Divine Fist can equip a maximum of 8 abilities at the same time.
For previously inherited abilities, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Strength + 10 | Base Strength increase by 10 |
| ||
1-Hit Class Strike II | Class strike damage increased by 35% when HP at 100% |
| ||
Strength + 10 | Base Strength increase by 10 |
| ||
Ward Off III | 60% chance of decreasing damage from opponent by 50% |
| ||
Victory Heal III | Recover 30% of HP when enemy defeated |
| ||
Stamina + 10 | Base Stamina increase by 10 |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Heal Upgrade II | Recovers 50% more HP in battle when healed |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Heal CS Boost II | Add 8% CS gauge when healing an ally's HP in battle |
| ||
Stat CS Boost II | Add 35% of CS gauge when stat is increased with move |
| ||
Spirit + 10 | Base Spirit increase by 10 |
| ||
Cure II | Cancel status effect when using healing magic in battle |
| ||
Broken Lines III | 90% chance of defense decrease with critical hit |
| ||
Luck + 10 | Base luck increase by 10 |
|
Moves
For previously inherited moves, see Divine Fist (Trials of Mana) (If player has taken the Light/Light path) or Warrior Monk (Trials of Mana) (If player has taken the Light/Dark path).
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Beast King | Annihilator | ||
Class 3 | Divine Fist | Warrior Monk | Enlightened | Fatal Fist |
Class 2 | Monk | Brawler | ||
Class 1 | Grappler |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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