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Difference between revisions of "Ranger (Trials of Mana)"
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!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | !!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N= | | [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=9}} | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Sturdy|Sturdy II]]''' || ''Base Strength increase by 5'' || {{STRToM|N=15}} | | [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Sturdy|Sturdy II]]''' || ''Attack increases by 10% when HP at 80% of above'' || {{STRToM|N=12}} | ||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=15}} | |||
|-style="text-align:center" | |-style="text-align:center" | ||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stand Ground]]''' || ''Cannot get knocked back while using charge attack'' || {{STAToM|N=9}} | | [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stand Ground]]''' || ''Cannot get knocked back while using charge attack'' || {{STAToM|N=9}} | ||
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| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Interception|Interception II]]''' || ''Damage dealt by enemy targeting the player decreased by 10%'' || {{STAToM|N=12}} | | [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Interception|Interception II]]''' || ''Damage dealt by enemy targeting the player decreased by 10%'' || {{STAToM|N=12}} | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[ | | [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 5]]''' || ''Base Stamina increase by 5'' || {{STAToM|N=15}} | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Special Effect]]''' || ''Damage to enemy with status effect increased by 30%'' || {{INTToM|N=9}} | | [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Special Effect]]''' || ''Damage to enemy with status effect increased by 30%'' || {{INTToM|N=9}} |
Revision as of 05:20, July 13, 2022
Ranger | |
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First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | レンジャーToM RenjāToM RangerToM |
The Ranger is a Character class in Trials of Mana.
History
Trials of Mana
The Ranger is Hawkeye's class-2 on his light path. He can either be promoted at level 38 to the Nomad with a Lucky Dice or the Rogue with a Wicked Dice. Regardless of the player's Class 3 evolution, becoming a Ranger will select the Wardenkeep as Hawkeye's Class 4 evolution.
Game Description
2D Version
Drawn to the natural world and the wild, those of such affinity are those known as Rangers, being those that seek to understand nature and journey throughout the lands beyond civilization. As every adventure into a world beyond men has them learn of nature's workings and order, so do Rangers come to gather great knowledge and wisdom of the outdoors, with understanding of the science of the environment and terrain, and a growing lexicon of each clime and realm's flora and fauna to identify and look out for. As the best of Rangers know that survival is the basest instinct to nature's more ferocious side, so are they wise to arm themselves as well with their study of nature, with traps and magic to help utilize the world around them and further draw upon the power of nature in the heart of the fight.
3D Version
A cunningly versatile class. Rangers can use magic that causes status effects, as well as attack enemies with traps. They befuddle their foes with tricky moves.
Locked Abilities
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Item Master | 10% chance of keeping the item when using an item in battle |
Class Strike
Note: abilities are only available in the 3D remake.
Icon | Name | Description | CS Gauge |
---|---|---|---|
Swallow Throw | Throw innumerable knives to damage enemies in the area of attack | 2 |
Inherited Class strike(s):
- Poison Dagger from Thief
New Combo
Note: combos are only available in the 3D remake.
Abilities
Hawkeye as a Ranger can equip a maximum of 4 abilities at the same time.
For previously inherited abilities, see Thief (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Strength + 5 | Base Strength increase by 5 |
| ||
Sturdy II | Attack increases by 10% when HP at 80% of above |
| ||
Strength + 5 | Base Strength increase by 5 |
| ||
Stand Ground | Cannot get knocked back while using charge attack |
| ||
Interception II | Damage dealt by enemy targeting the player decreased by 10% |
| ||
Stamina + 5 | Base Stamina increase by 5 |
| ||
Special Effect | Damage to enemy with status effect increased by 30% |
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Intellect + 5 | Base intelligence increase by 5 |
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MP + 5 | Base MP increase by 5 |
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Move MP Saver | Decrease MP used for moves by 30% in battle |
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Spirit + 5 | Base Spirit increase by 5 |
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Ambush II | Damage to enemy not targeting the player increased by 15% |
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Luck + 5 | Base luck increase by 5 |
|
Moves
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Sleep Flower | Chance of putting enemy to sleep |
| ||
Change Form | Chance of changing enemy's shape |
| ||
Arrow Rain | Arrow rain down and cause non-elemental damage to the enemy |
| ||
Spikes | Spikes come up from the ground and deal non-elemental damage to enemy |
|
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Arrow Rain | Arrow rain down and cause non-elemental damage to the enemy | One | 13 DEX Points | |
Spikes | Spikes come up from the ground and deal non-elemental damage to enemy | One | 14 DEX Points | |
Sleep Flower | Put enemy to sleep | One | 10 INT Points | |
Change Form | Change enemy's shape | One | 11 INT Points |
For previously inherited abilities, see Magician (Trials of Mana).
Statistics
Note : this section is for the 2D version only.
STR |
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DEX |
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STA |
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INT |
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SPRT |
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LUCK |
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Trials of Mana Class Change Navigation | ||||
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Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Wardenkeep | Vigilante | ||
Class 3 | Nomad | Rogue | Ninja Master | Nightblade |
Class 2 | Ranger | Ninja | ||
Class 1 | Thief |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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