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Difference between revisions of "Divine Fist (Trials of Mana)"
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{{Character infobox | {{Character infobox | ||
|name = Divine Fist | |name = Divine Fist | ||
|image = [[File:Kevin Divine Fist TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |image = {{tab|o}} | ||
{{tab|3D Version}}[[File:Kevin Divine Fist TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |||
{{tab|c}} | |||
{{tab|2D Version}}[[File:Kevin Divine Fist menu TOM sprite.gif|200px]]<br>''Trials of Mana'' menu sprite | |||
{{tab|c}} | |||
{{tab|c}} | |||
|first_appearance = ''[[Trials of Mana]]'' (1995) | |first_appearance = ''[[Trials of Mana]]'' (1995) | ||
|latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | |latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | ||
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===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Divine Fist is [[Kevin]]'s light-light class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 [[Beast King]] should he hold the [[Instinct Sphere]]. | The Divine Fist is [[Kevin]]'s light-light class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 [[Beast King]] should he hold the [[Instinct Sphere]]. | ||
==Game Description== | |||
=== 2D Version === | |||
''Literally attaining the echelons of fighting divinity, the Divine Fist has unlocked the secrets of sentient transcendence and inner strength of a heavenly plane within themselves. Through coming to master one's heart and mind to harmonize with their own being and body, they have attained a level of skill that surpasses the mundane, and this level of mastery is also said in legend to be the sign which one has achieved a state of lofty existence to where holy spiritual power exudes from their very being. From this, the Divine Fist is able to flow with creation itself, able to tread on the borders of life and death free from inner tumult to follow through with their calling, and use their newfound spiritual powers to help unlock such potential in their fellow man and clear worldly obstacles, from healing pain, alleviating inner turmoil, and even knowing who to send back to the other side, to ease others paths to enlightenment.'' | |||
=== 3D Version === | |||
''Divine Fists can use their class strikes in quick succession to do lots of damage. They can also learn magic spells for recovery and more.'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Luck locked ability icon TOM sprite.png|50px]] || '''[[Fighting Spirit]]''' || ''Add 4% of CS gauge for every 5 sec. in battle'' | |||
|} | |||
Inherited Locked Ability : | |||
*[[Indignant]] from [[Monk (Trials of Mana)|Monk]] | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Byakko Wave icon TOM remake sprite.png|50px]] || '''[[Byakko Wave]]''' || ''A ball of electricity shoots out to damage the enemy upon impact'' || 3 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Spin Kick]] from [[Monk (Trials of Mana)|Monk]] | |||
*[[Phenomenal Fist]] from [[Grappler (Trials of Mana)|Grappler]] | |||
==New Combo== | |||
Note: combos are only available in the 3D remake. | |||
<br>[[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button T.svg|30px]] | |||
==Abilities== | |||
Kevin as a Divine Fist can equip a maximum of '''6''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Monk (Trials of Mana)]] and [[Grappler (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 10]]''' || ''Base Strength increase by 10'' || {{STRToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[1-Hit Class Strike]]''' || ''Class strike damage increased by 25% when HP at 100%'' || {{STRToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 10]]''' || ''Base Strength increase by 10'' || {{STRToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Ward|Ward Off II]]''' || ''30% chance of decreasing damage from opponent by 50%'' || {{STAToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Defense Help|Defense Help II]]''' || ''Defense increase by 30% when HP drops to 30% or below'' || {{STAToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 10]]''' || ''Base Stamina increase by 10'' || {{STAToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Meditation]]''' || ''Add 7% of CS gauge for every 5 sec. in battle'' || {{INTToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Stat Boost CS Boost]]''' || ''Add 25% of CS gauge when stat is increased with move'' || {{SPRTToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base Spirit increase by 10'' || {{SPRTToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Revive]]''' || ''50% chance of reducing total amount of CS gauge used by 50% when using class strike'' || {{LUCKToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Broken Lines|Broken Lines II]]''' || ''60% chance of defense decrease with critical hit'' || {{LUCKToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 10]]''' || ''Base luck increase by 10'' || {{LUCKToM|N=33}} | |||
|} | |||
==Moves== | |||
{{tab|o}} | |||
{{tab|3D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Nature Aura TOM remake sprite.png|50px]] || '''[[Nature Aura]]''' || ''Helps increase ally's obtained CS in battle'' || {{SPRTToM|N=21}} | |||
|} | |||
{{tab|c}} | |||
{{tab|2D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:60%;text-align:center;"| Description !!style="width:8%;text-align:center;"| Target !!style="width:33%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Nature Aura TOM sprite.gif]] || '''[[Nature Aura]]''' || ''Maxes tech bar'' || One || 8 SPRT Points | |||
|} | |||
{{tab|c}} | |||
{{tab|c}} | |||
''For previously inherited moves, see [[Monk (Trials of Mana)]] and [[Grappler (Trials of Mana)]].'' | |||
== Statistics == | |||
Note : this section is for the 2D version only. | |||
{{ToMstats|15|17|14|16|18|22|13|16|14|16|14|17}} | |||
== Trivia == | |||
In the 2D version, the Divine Fist has the lowest Strength stat of Kevin's final classes at 17 points. | |||
{{ToMclassnavbox|Grappler|Monk|Brawler|Divine Fist|Warrior Monk|Enlightened|Fatal Fist|Beast King|Annihilator}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Latest revision as of 04:17, July 14, 2022
Divine Fist | |
---|---|
First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ゴッドハンドToM Goddo HandoToM God HandToM |
The Divine Fist is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Divine Fist is Kevin's light-light class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Beast King should he hold the Instinct Sphere.
Game Description[edit]
2D Version[edit]
Literally attaining the echelons of fighting divinity, the Divine Fist has unlocked the secrets of sentient transcendence and inner strength of a heavenly plane within themselves. Through coming to master one's heart and mind to harmonize with their own being and body, they have attained a level of skill that surpasses the mundane, and this level of mastery is also said in legend to be the sign which one has achieved a state of lofty existence to where holy spiritual power exudes from their very being. From this, the Divine Fist is able to flow with creation itself, able to tread on the borders of life and death free from inner tumult to follow through with their calling, and use their newfound spiritual powers to help unlock such potential in their fellow man and clear worldly obstacles, from healing pain, alleviating inner turmoil, and even knowing who to send back to the other side, to ease others paths to enlightenment.
3D Version[edit]
Divine Fists can use their class strikes in quick succession to do lots of damage. They can also learn magic spells for recovery and more.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Fighting Spirit | Add 4% of CS gauge for every 5 sec. in battle |
Inherited Locked Ability :
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Byakko Wave | A ball of electricity shoots out to damage the enemy upon impact | 3 |
Inherited Class strike(s):
- Spin Kick from Monk
- Phenomenal Fist from Grappler
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Kevin as a Divine Fist can equip a maximum of 6 abilities at the same time.
For previously inherited abilities, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Strength + 10 | Base Strength increase by 10 |
| ||
1-Hit Class Strike | Class strike damage increased by 25% when HP at 100% |
| ||
Strength + 10 | Base Strength increase by 10 |
| ||
Ward Off II | 30% chance of decreasing damage from opponent by 50% |
| ||
Defense Help II | Defense increase by 30% when HP drops to 30% or below |
| ||
Stamina + 10 | Base Stamina increase by 10 |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Meditation | Add 7% of CS gauge for every 5 sec. in battle |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Stat Boost CS Boost | Add 25% of CS gauge when stat is increased with move |
| ||
Spirit + 10 | Base Spirit increase by 10 |
| ||
Revive | 50% chance of reducing total amount of CS gauge used by 50% when using class strike |
| ||
Broken Lines II | 60% chance of defense decrease with critical hit |
| ||
Luck + 10 | Base luck increase by 10 |
|
Moves[edit]
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Nature Aura | Helps increase ally's obtained CS in battle |
|
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Nature Aura | Maxes tech bar | One | 8 SPRT Points |
For previously inherited moves, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Statistics[edit]
Note : this section is for the 2D version only.
STR |
| ||
DEX |
| ||
STA |
| ||
INT |
| ||
SPRT |
| ||
LUCK |
|
Trivia[edit]
In the 2D version, the Divine Fist has the lowest Strength stat of Kevin's final classes at 17 points.
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Beast King | Annihilator | ||
Class 3 | Divine Fist | Warrior Monk | Enlightened | Fatal Fist |
Class 2 | Monk | Brawler | ||
Class 1 | Grappler |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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