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Difference between revisions of "Divine Hero"
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The Divine Hero is [[Duran]]'s class 4 on his light path, a class exclusive to the HD remake. Duran can either access to this class and transfer the [[Paladin (Trials of Mana)|Paladin]] class or [[Liege (Trials of Mana)|Liege]] class proprieties and skills should he hold the [[Valor Sphere]]. | The Divine Hero is [[Duran]]'s class 4 on his light path, a class exclusive to the HD remake. Duran can either access to this class and transfer the [[Paladin (Trials of Mana)|Paladin]] class or [[Liege (Trials of Mana)|Liege]] class proprieties and skills should he hold the [[Valor Sphere]]. | ||
==Game Description== | |||
=== 3D Version === | |||
''To be added'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Spirit locked ability icon TOM sprite.png|50px]] || '''[[Super Healing]]''' || ''Heal beyond max HP when recovery effect exceeding it (up to 30%) in battle'' | |||
|} | |||
Inherited Locked Ability : | |||
*[[Protective Light]] from [[Paladin (Trials of Mana)|Paladin]] (If player has taken the Light/Light path) | |||
*[[Sanctum]] from [[Liege (Trials of Mana)|Liege]] (If player has taken the Light/Dark path) | |||
*[[Bear It]] from [[Knight (Trials of Mana)|Knight]] | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Radiant Rend icon TOM remake sprite.png|50px]] || '''[[Radiant Rend]]''' || ''Speedy, successive slashes deal massive damage to a magically bound enemy'' || 4 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Glint Slash]] from [[Paladin (Trials of Mana)|Paladin]] (If player has taken the Light/Light path) | |||
*[[Magic Rend]] from [[Liege (Trials of Mana)|Liege]] (If player has taken the Light/Dark path) | |||
*[[Triple Slash]] from [[Knight (Trials of Mana)|Knight]] | |||
*[[Cross Cut]] from [[Fighter (Trials of Mana)|Fighter]] | |||
==Abilities== | |||
Kevin as a Beast King can equip a maximum of '''8''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Monk (Trials of Mana)]] and [[Grappler (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Attack Boost All|Attack Boost All III]]''' || ''All allies' attack increases by 10% in battle'' || {{STRToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Attack Help|Attack Help III]]''' || ''Attack increases by 40% when HP drops to 30% in battle'' || {{STRToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[HP + 20]]''' || ''Base HP increase by 20'' || {{STRToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Ward|Ward Off III]]''' || ''60% chance of decreasing damage from opponent by 50%'' || {{STAToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Defense Boost All|Defense Boost All II]]''' || ''All allies' defense increased by 10% in battle'' || {{STAToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 10]]''' || ''Base Stamina increase by 10'' || {{STAToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Heal|Heal II]]''' || ''Recover 10% of HP when receiving 20% or more of player's HP damage in one hit'' || {{INTToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[MGC Boost All|MGC Boost All II]]''' || ''All allies' magic attack increases by 10% in battle'' || {{INTToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base spirit increase by 10'' || {{SPRTToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Damage CS Boost|Damage CS Boost IV]]''' || ''Add 10% of CS gauge when receiving damage'' || {{SPRTToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base Spirit increase by 10'' || {{SPRTToM|N=63}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Critical Smash|Critical Smash III]]''' || ''90% chance of defense decrease with critical hit'' || {{LUCKToM|N=43}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Cure|Cure II]]''' || ''90% chance of attack decrease with critical hit'' || {{LUCKToM|N=53}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 10]]''' || ''Base luck increase by 10'' || {{LUCKToM|N=63}} | |||
|} | |||
==Moves== | |||
''For previously inherited moves, see [[Paladin (Trials of Mana)]] (If player has taken the Light/Light path) or [[Liege (Trials of Mana)]] (If player has taken the Light/Dark path).'' | |||
{{ToMclassnavbox|Grappler|Fighter|Knight|Gladiator|Paladin|Liege|Edelfrei|Duelist|Divine Hero|Berserker}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Revision as of 04:54, July 14, 2022
Divine Hero | |
---|---|
Trials of Mana HD 3D render | |
First appearance | Trials of Mana HD (2020) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | セイヴァーToM SeivāToM SaverToM |
The Divine Hero is a Character class in Trials of Mana HD.
History
Trials of Mana
The Divine Hero is Duran's class 4 on his light path, a class exclusive to the HD remake. Duran can either access to this class and transfer the Paladin class or Liege class proprieties and skills should he hold the Valor Sphere.
Game Description
3D Version
To be added
Locked Abilities
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Super Healing | Heal beyond max HP when recovery effect exceeding it (up to 30%) in battle |
Inherited Locked Ability :
- Protective Light from Paladin (If player has taken the Light/Light path)
- Sanctum from Liege (If player has taken the Light/Dark path)
- Bear It from Knight
Class Strike
Icon | Name | Description | CS Gauge |
---|---|---|---|
Radiant Rend | Speedy, successive slashes deal massive damage to a magically bound enemy | 4 |
Inherited Class strike(s):
- Glint Slash from Paladin (If player has taken the Light/Light path)
- Magic Rend from Liege (If player has taken the Light/Dark path)
- Triple Slash from Knight
- Cross Cut from Fighter
Abilities
Kevin as a Beast King can equip a maximum of 8 abilities at the same time.
For previously inherited abilities, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Attack Boost All III | All allies' attack increases by 10% in battle |
| ||
Attack Help III | Attack increases by 40% when HP drops to 30% in battle |
| ||
HP + 20 | Base HP increase by 20 |
| ||
Ward Off III | 60% chance of decreasing damage from opponent by 50% |
| ||
Defense Boost All II | All allies' defense increased by 10% in battle |
| ||
Stamina + 10 | Base Stamina increase by 10 |
| ||
Heal II | Recover 10% of HP when receiving 20% or more of player's HP damage in one hit |
| ||
MGC Boost All II | All allies' magic attack increases by 10% in battle |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Spirit + 10 | Base spirit increase by 10 |
| ||
Damage CS Boost IV | Add 10% of CS gauge when receiving damage |
| ||
Spirit + 10 | Base Spirit increase by 10 |
| ||
Critical Smash III | 90% chance of defense decrease with critical hit |
| ||
Cure II | 90% chance of attack decrease with critical hit |
| ||
Luck + 10 | Base luck increase by 10 |
|
Moves
For previously inherited moves, see Paladin (Trials of Mana) (If player has taken the Light/Light path) or Liege (Trials of Mana) (If player has taken the Light/Dark path).
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Duelist | Divine Hero | ||
Class 3 | Gladiator | Paladin | Liege | Edelfrei |
Class 2 | Fighter | Knight | ||
Class 1 | Grappler |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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