Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.
Difference between revisions of "Knight (Trials of Mana)"
(Created page with "{{Character infobox |name = Knight |image = 200px<br>''Trials of Mana'' HD 3D render |first_appearance = ''Trials of Mana'' (1995) |latest_appearance = ''Trials of Mana HD'' (2020) |jap = ナイト<sup>ToM</sup><br>Naito<sup>ToM</sup><br/>Knight<sup>ToM</sup> |title = |homeland = |faction = |role = |gender = |relatives = |species = |status = |other_forms = |counterparts = |voice_actor = }} The...") Tag: Disambiguation links |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Character infobox | {{Character infobox | ||
|name = Knight | |name = Knight | ||
|image = [[File:Duran Knight TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |image = {{tab|o}} | ||
{{tab|3D Version}}[[File:Duran Knight TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |||
{{tab|c}} | |||
{{tab|2D Version}}[[File:Duran Knight menu TOM sprite.gif|200px]]<br>''Trials of Mana'' menu sprite | |||
{{tab|c}} | |||
{{tab|c}} | |||
|first_appearance = ''[[Trials of Mana]]'' (1995) | |first_appearance = ''[[Trials of Mana]]'' (1995) | ||
|latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | |latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | ||
Line 22: | Line 27: | ||
==History== | ==History== | ||
===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Knight | The Knight is [[Duran]]'s class-2 on his light path. He can either be promoted at level 38 to the [[Paladin (Trials of Mana)|Paladin]] with a [[Knight Tag]] or the [[Liege (Trials of Mana)|Liege]] with a [[Prince Tag]]. Regardless of the player's Class 3 evolution, becoming a Knight will select the [[Divine Hero]] as Duran's Class 4 evolution. | ||
==Game Description== | |||
=== 2D Version === | |||
''Having come to the conclusion that the way of the sword is a means by which to protect others, the Knight builds on this resolve in body and mind. His skill and prowess with a sword increase as he fights, and he learns the value of shields to blunt blows, but he comes to find a light within himself, born of compassion and duty, that can sustain himself and others in times of need.'' | |||
=== 3D Version === | |||
''A protector class. Knights are proficient at both attack and defense. They can use shields, weapons, and healing magic to defend their allies.'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Stamina locked ability icon TOM sprite.png|50px]] || '''[[Bear It]]''' || ''Defense increased by 10% for 10 sec. at start of battle'' | |||
|} | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Triple Slash icon TOM remake sprite.png|50px]] || '''[[Triple Slash]]''' || ''Two slashes in a row followed by a forward thrust damages enemy'' || 2 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Cross Cut]] from [[Fighter (Trials of Mana)|Fighter]] | |||
==New Combo== | |||
Note: combos are only available in the 3D remake. | |||
<br>[[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button T.svg|30px]] | |||
==Abilities== | |||
Duran as a Knight can equip a maximum of '''4''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Fighter (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Counter|Counter II]]''' || ''Attack increases by 15% for 30 sec. when receiving damage (effect cannot overlap)'' || {{STRToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Charger]]''' || ''Charge attack damage increased by 30%'' || {{STRToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[HP + 5]]''' || ''Base HP increase by 5'' || {{STAToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Defensive|Defensive II]]''' || ''Defense and magic defense increased by 15% while using charge attack'' || {{STAToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 5]]''' || ''Base Stamina increase by 5'' || {{STAToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Recovery|Recovery II]]''' || ''Using a healing move on ally recovers 20% more HP in battle'' || {{INTToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Fortitude|Fortitude II]]''' || ''Attack increases by 20% when affected by status effect'' || {{INTToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 5]]''' || ''Base intelligence increase by 5'' || {{INTToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 5]]''' || ''Base Spirit increase by 5'' || {{SPRTToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Healing MP Saver]]''' || ''Decreases MP used for healing magic by 30% in battle'' || {{SPRTToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 5]]''' || ''Base Spirit increase by 5'' || {{SPRTToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Critical Smash]]''' || ''30% chance of attack decrease with critical hit'' || {{LUCKToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Survive]]''' || ''20% chance of retaining 1 HP instead of fainting'' || {{LUCKToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 5]]''' || ''Base luck increase by 5'' || {{LUCKToM|N=15}} | |||
|} | |||
==Moves== | |||
{{tab|o}} | |||
{{tab|3D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Healing Light TOM remake sprite.png|50px]] || '''[[Healing Light]]''' || ''Recover ally's HP'' || {{SPRTToM|N=9}} | |||
|} | |||
{{tab|c}} | |||
{{tab|2D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:60%;text-align:center;"| Description !!style="width:8%;text-align:center;"| Target !!style="width:33%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Healing Light TOM sprite.gif]] || '''[[Healing Light]]''' || ''Recover ally's HP'' || One || 8 SPRT Points | |||
|} | |||
{{tab|c}} | |||
{{tab|c}} | |||
== Statistics == | |||
Note : this section is for the 2D version only. | |||
{{ToMstats|12|17|10|15|11|17|8|13|8|14|8|14}} | |||
{{ToMclassnavbox|Fighter|Knight|Gladiator|Paladin|Liege|Edelfrei|Duelist|Divine Hero|Berserker}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Latest revision as of 18:11, July 13, 2022
Knight | |
---|---|
First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ナイトToM NaitoToM KnightToM |
The Knight is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Knight is Duran's class-2 on his light path. He can either be promoted at level 38 to the Paladin with a Knight Tag or the Liege with a Prince Tag. Regardless of the player's Class 3 evolution, becoming a Knight will select the Divine Hero as Duran's Class 4 evolution.
Game Description[edit]
2D Version[edit]
Having come to the conclusion that the way of the sword is a means by which to protect others, the Knight builds on this resolve in body and mind. His skill and prowess with a sword increase as he fights, and he learns the value of shields to blunt blows, but he comes to find a light within himself, born of compassion and duty, that can sustain himself and others in times of need.
3D Version[edit]
A protector class. Knights are proficient at both attack and defense. They can use shields, weapons, and healing magic to defend their allies.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Bear It | Defense increased by 10% for 10 sec. at start of battle |
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Triple Slash | Two slashes in a row followed by a forward thrust damages enemy | 2 |
Inherited Class strike(s):
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Duran as a Knight can equip a maximum of 4 abilities at the same time.
For previously inherited abilities, see Fighter (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Counter II | Attack increases by 15% for 30 sec. when receiving damage (effect cannot overlap) |
| ||
Charger | Charge attack damage increased by 30% |
| ||
Strength + 5 | Base Strength increase by 5 |
| ||
HP + 5 | Base HP increase by 5 |
| ||
Defensive II | Defense and magic defense increased by 15% while using charge attack |
| ||
Stamina + 5 | Base Stamina increase by 5 |
| ||
Recovery II | Using a healing move on ally recovers 20% more HP in battle |
| ||
Fortitude II | Attack increases by 20% when affected by status effect |
| ||
Intellect + 5 | Base intelligence increase by 5 |
| ||
Spirit + 5 | Base Spirit increase by 5 |
| ||
Healing MP Saver | Decreases MP used for healing magic by 30% in battle |
| ||
Spirit + 5 | Base Spirit increase by 5 |
| ||
Critical Smash | 30% chance of attack decrease with critical hit |
| ||
Survive | 20% chance of retaining 1 HP instead of fainting |
| ||
Luck + 5 | Base luck increase by 5 |
|
Moves[edit]
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Healing Light | Recover ally's HP |
|
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Healing Light | Recover ally's HP | One | 8 SPRT Points |
Statistics[edit]
Note : this section is for the 2D version only.
STR |
| ||
DEX |
| ||
STA |
| ||
INT |
| ||
SPRT |
| ||
LUCK |
|
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Divine Hero | Berserker | ||
Class 3 | Paladin | Liege | Edelfrei | Duelist |
Class 2 | Knight | Gladiator | ||
Class 1 | Fighter |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
This article is a stub. You can help the Wiki of Mana by expanding it. |