Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.
Difference between revisions of "Liege (Trials of Mana)"
(Created page with "{{Character infobox |name = Liege |image = 200px<br>''Trials of Mana'' HD 3D render |first_appearance = ''Trials of Mana'' (1995) |latest_appearance = ''Trials of Mana HD'' (2020) |jap = ロード<sup>ToM</sup><br>Rōdo<sup>ToM</sup><br/>Lord<sup>ToM</sup> |title = |homeland = |faction = |role = |gender = |relatives = |species = |status = |other_forms = |counterparts = |voice_actor = }} The '''...") Tag: Disambiguation links |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Character infobox | {{Character infobox | ||
|name = Liege | |name = Liege | ||
|image = [[File:Duran Liege TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |image = {{tab|o}} | ||
{{tab|3D Version}}[[File:Duran Liege TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |||
{{tab|c}} | |||
{{tab|2D Version}}[[File:Duran Liege menu TOM sprite.gif|200px]]<br>''Trials of Mana'' menu sprite | |||
{{tab|c}} | |||
{{tab|c}} | |||
|first_appearance = ''[[Trials of Mana]]'' (1995) | |first_appearance = ''[[Trials of Mana]]'' (1995) | ||
|latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | |latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | ||
Line 22: | Line 27: | ||
==History== | ==History== | ||
===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Liege is [[Duran]]'s light-dark class and one of | The Liege is [[Duran]]'s light-dark class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 [[Divine Hero]] should he hold the [[Valor Sphere]]. | ||
==Game Description== | |||
=== 2D Version === | |||
''Many swordsmen come to a terrible conclusion after years and years of battles- no amount of skill with a blade can ever make it heal injury. A father to his soldiers, the Liege forgoes the direct attacking power of other swordsmanship paths to expand his knowledge of healing magic, learning to heal himself and allies all at once, as well as removing poisons, illnesses, and other foul ailments. Those who mistake this focus for weakness do so at their own peril- a Liege and his allies are a force that all too often simply will not lay down and die.'' | |||
=== 3D Version === | |||
''A balanced fighting class with good attack and defense. Lieges can also use healing magic to protect their allies and increase the party's survival rate.'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Luck locked ability icon TOM sprite.png|50px]] || '''[[Sanctum]]''' || ''20% chance of increasing healing magic's effectiveness by 100% in battle'' | |||
|} | |||
Inherited Locked Ability : | |||
*[[Bear it]] from [[Knight (Trials of Mana)|Knight]] | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Magic Rend icon TOM remake sprite.png|50px]] || '''[[Magic Rend]]''' || ''A damaging slash at a magically bound enemy'' || 3 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Triple Slash]] from [[Knigt (Trials of Mana)|Knight]] | |||
*[[Cross Cut]] from [[Fight (Trials of Mana)|Fight]] | |||
==New Combo== | |||
Note: combos are only available in the 3D remake. | |||
<br>[[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button T.svg|30px]] | |||
==Abilities== | |||
Duran as a Liege can equip a maximum of '''6''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Knight (Trials of Mana)]] and [[Fighter (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Attack Boost All|Attack Boost All II]]''' || ''All allies' attack increases by 7% in battle'' || {{STRToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Charger|Charger II]]''' || ''Charge attack damage increased by 75%'' || {{STRToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 10]]''' || ''Base Strength increase by 10'' || {{STRToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[HP + 20]]''' || ''Base HP increase by 20'' || {{STAToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Defense Boost All]]''' || ''All allies' defense increased by 7% in battle'' || {{STAToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 10]]''' || ''Base Stamina increase by 10'' || {{STAToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[MGC Boost All]]''' || ''All allies' magic attack increases by 5% in battle'' || {{INTToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Heal Upgrade]]''' || ''Recovers 35% more HP in battle when healed'' || {{INTToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 10]]''' || ''Base intelligence increase by 10'' || {{INTToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base spirit increase by 10'' || {{SPRTToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Heal CS Boost|Heal CS Boost II]]''' || ''Add 8% CS gauge when healing an ally's HP in battle'' || {{SPRTToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 10]]''' || ''Base Spirit increase by 10'' || {{SPRTToM|N=33}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Critical Smash|Critical Smash II]]''' || ''60% chance of attack decrease with critical hit'' || {{LUCKToM|N=21}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Cure]]''' || ''75% chance of cancelling status effect when using healing magic in battle'' || {{LUCKToM|N=27}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 10]]''' || ''Base luck increase by 10'' || {{LUCKToM|N=33}} | |||
|} | |||
==Moves== | |||
{{tab|o}} | |||
{{tab|3D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Twinkle Rain TOM remake sprite.png|50px]] || '''[[Twinkle Rain]]''' || ''Heal ally's status effects'' || {{SPRTToM|N=27}} | |||
|} | |||
{| class="wikitable" | |||
|+ Upgraded Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Healing Light TOM remake sprite.png|50px]] || '''[[Healing Light|Healing Light +]]''' || ''Recover all allies' HP'' || {{SPRTToM|N=21}} | |||
|} | |||
{{tab|c}} | |||
{{tab|2D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:60%;text-align:center;"| Description !!style="width:8%;text-align:center;"| Target !!style="width:33%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Twinkle Rain TOM sprite.gif]] || '''[[Twinkle Rain]]''' || ''Heal ally's status effects'' || One || 9 SPRT Points | |||
|} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:60%;text-align:center;"| Description !!style="width:8%;text-align:center;"| Target !!style="width:33%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Healing Light TOM sprite.gif]] || '''[[Healing Light]]''' || ''Recover all allies' HP'' || One/All || 8 SPRT Points | |||
|} | |||
{{tab|c}} | |||
{{tab|c}} | |||
''For previously inherited moves, see [[Valkyrie (Trials of Mana)]] and [[Amazon (Trials of Mana)]].'' | |||
== Statistics == | |||
Note : this section is for the 2D version only. | |||
{{ToMstats|17|21|15|18|17|21|13|16|14|16|14|17}} | |||
{{ToMclassnavbox|Fighter|Knight|Gladiator|Paladin|Liege|Edelfrei|Duelist|Divine Hero|Berserker}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Latest revision as of 03:25, July 14, 2022
Liege | |
---|---|
First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ロードToM RōdoToM LordToM |
The Liege is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Liege is Duran's light-dark class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Divine Hero should he hold the Valor Sphere.
Game Description[edit]
2D Version[edit]
Many swordsmen come to a terrible conclusion after years and years of battles- no amount of skill with a blade can ever make it heal injury. A father to his soldiers, the Liege forgoes the direct attacking power of other swordsmanship paths to expand his knowledge of healing magic, learning to heal himself and allies all at once, as well as removing poisons, illnesses, and other foul ailments. Those who mistake this focus for weakness do so at their own peril- a Liege and his allies are a force that all too often simply will not lay down and die.
3D Version[edit]
A balanced fighting class with good attack and defense. Lieges can also use healing magic to protect their allies and increase the party's survival rate.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Sanctum | 20% chance of increasing healing magic's effectiveness by 100% in battle |
Inherited Locked Ability :
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Magic Rend | A damaging slash at a magically bound enemy | 3 |
Inherited Class strike(s):
- Triple Slash from Knight
- Cross Cut from Fight
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Duran as a Liege can equip a maximum of 6 abilities at the same time.
For previously inherited abilities, see Knight (Trials of Mana) and Fighter (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Attack Boost All II | All allies' attack increases by 7% in battle |
| ||
Charger II | Charge attack damage increased by 75% |
| ||
Strength + 10 | Base Strength increase by 10 |
| ||
HP + 20 | Base HP increase by 20 |
| ||
Defense Boost All | All allies' defense increased by 7% in battle |
| ||
Stamina + 10 | Base Stamina increase by 10 |
| ||
MGC Boost All | All allies' magic attack increases by 5% in battle |
| ||
Heal Upgrade | Recovers 35% more HP in battle when healed |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Spirit + 10 | Base spirit increase by 10 |
| ||
Heal CS Boost II | Add 8% CS gauge when healing an ally's HP in battle |
| ||
Spirit + 10 | Base Spirit increase by 10 |
| ||
Critical Smash II | 60% chance of attack decrease with critical hit |
| ||
Cure | 75% chance of cancelling status effect when using healing magic in battle |
| ||
Luck + 10 | Base luck increase by 10 |
|
Moves[edit]
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Twinkle Rain | Heal ally's status effects |
|
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Healing Light + | Recover all allies' HP |
|
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Twinkle Rain | Heal ally's status effects | One | 9 SPRT Points |
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Healing Light | Recover all allies' HP | One/All | 8 SPRT Points |
For previously inherited moves, see Valkyrie (Trials of Mana) and Amazon (Trials of Mana).
Statistics[edit]
Note : this section is for the 2D version only.
STR |
| ||
DEX |
| ||
STA |
| ||
INT |
| ||
SPRT |
| ||
LUCK |
|
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Divine Hero | Berserker | ||
Class 3 | Paladin | Liege | Edelfrei | Duelist |
Class 2 | Knight | Gladiator | ||
Class 1 | Fighter |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
This article is a stub. You can help the Wiki of Mana by expanding it. |