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Difference between revisions of "Ninja (Trials of Mana)"
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===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Ninja is [[Hawkeye]]'s class-2 on his dark path. He can either be promoted at level 38 to the [[Ninja Master (Trials of Mana)|Ninja Master]] with a [[Precise Dice]] or the [[Nightblade (Trials of Mana)|Nightblade]] with a [[Dusk Dice]]. Regardless of the player's Class 3 evolution, becoming a Ninja will select the [[Vigilante]] as Hawkeye's Class 4 evolution. | The Ninja is [[Hawkeye]]'s class-2 on his dark path. He can either be promoted at level 38 to the [[Ninja Master (Trials of Mana)|Ninja Master]] with a [[Precise Dice]] or the [[Nightblade (Trials of Mana)|Nightblade]] with a [[Dusk Dice]]. Regardless of the player's Class 3 evolution, becoming a Ninja will select the [[Vigilante]] as Hawkeye's Class 4 evolution. | ||
==Game Description== | |||
=== 2D Version === | |||
''Taking the thief's underhandedness and trickery into martial application, the ways of the Ninja are those of fighters with battle conduct taken from warriors of another land, renowned for their skills of stealth, deception, and sabotage, allowing them to knock down opposition and defeat enemies without a trace. Further driving their aptitude in fighting and skill is that of their repertoire of secretive and elusive arts known as Ninjutsu that make up their styles and methods, allowing them their proficiency and ferocity in the heat of conflict and tension. Such arts are said to not just comprise of training in the physical and technical, but also that of the mystical; rumored are that Ninja delve into intense spiritual refinement, and come to gain their own ways of magic from this training, from being able to mold and manifest objects purely from their own spiritual energy, to harmonizing and manipulating the natural energy of their surroundings to attack their enemies.'' | |||
=== 3D Version === | |||
''A technique-based, debuffing class. Ninjas use ninja moves and other special attacks that hinder their enemies. They excel at weakening their foes.'' | |||
==Locked Abilities== | |||
Note : locked abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description | |||
|-style="text-align:center" | |||
| [[File:Spirit locked ability icon TOM sprite.png|50px]] || '''[[Focus]]''' || ''Magic attack increased by 10% when HP at 100% in battle'' | |||
|} | |||
==Class Strike== | |||
Note: abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Swallow Throw icon TOM remake sprite.png|50px]] || '''[[Swallow Throw]]''' || ''Create a copy and slash at the enemy three times per swing'' || 2 | |||
|} | |||
Inherited Class strike(s): | |||
*[[Poison Dagger]] from [[Thief (Trials of Mana)|Thief]] | |||
==New Combo== | |||
Note: combos are only available in the 3D remake. | |||
<br>[[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button S.svg|30px]][[File:PlayStation button T.svg|30px]] | |||
==Abilities== | |||
Hawkeye as a Ninja can equip a maximum of '''4''' abilities at the same time. | |||
<br>''For previously inherited abilities, see [[Thief (Trials of Mana)]].'' | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Sturdy|Sturdy II]]''' || ''Attack increases by 10% when HP at 80% of above'' || {{STRToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stand Ground]]''' || ''Cannot get knocked back while using charge attack'' || {{STAToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Interception|Interception II]]''' || ''Damage dealt by enemy targeting the player decreased by 10%'' || {{STAToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 5]]''' || ''Base Stamina increase by 5'' || {{STAToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Weak Point]]''' || ''Damage to enemy's elemental weakness increased by 15%'' || {{INTToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Chain Ninja]]''' || ''Damage increased by 5% when using ninja moves of the same element in succession (up to 30%)'' || {{INTToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 5]]''' || ''Base intelligence increase by 5'' || {{INTToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[MP + 5]]''' || ''Base MP increase by 5'' || {{SPRTToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Ninja SP Boost]]''' || ''Add 5% of CS gauge when a ninja move is successful'' || {{SPRTToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 5]]''' || ''Base Spirit increase by 5'' || {{SPRTToM|N=15}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 5]]''' || ''Base luck increase by 5'' || {{LUCKToM|N=15}} | |||
|} | |||
==Moves== | |||
{{tab|o}} | |||
{{tab|3D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Shuriken TOM remake sprite.png|50px]] || '''[[Shuriken]]''' || ''Projectile deals non-elemental damage to enemy'' || {{LUCKToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Change Form TOM remake sprite.png|50px]] || '''[[Water Diversion]]''' || ''Deals water damage, decreases enemy's attack'' || {{LUCKToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Fire Diversion TOM remake sprite.png|50px]] || '''[[Fire Diversion]]''' || ''Deals fire damage, decreases enemy's magic attack and magic defense'' || {{LUCKToM|N=9}} | |||
|-style="text-align:center" | |||
| [[File:Dirt Diversion TOM remake sprite.png|50px]] || '''[[Dirt Diversion]]''' || ''Deals earth damage to enemy'' || {{LUCKToM|N=12}} | |||
|-style="text-align:center" | |||
| [[File:Thunder Technique TOM remake sprite.png|50px]] || '''[[Thunder Technique]]''' || ''Deals wind damage, decreases enemy's defense'' || {{LUCKToM|N=12}} | |||
|} | |||
{{tab|c}} | |||
{{tab|2D Version}} | |||
{| class="wikitable" | |||
|+ New Moves | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:60%;text-align:center;"| Description !!style="width:8%;text-align:center;"| Target !!style="width:33%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Arrow Rain TOM sprite.gif]] || '''[[Shuriken]]''' || ''Projectile deals non-elemental damage to enemy'' || One || 13 DEX Points | |||
|-style="text-align:center" | |||
| [[File:Water Diversion move TOM sprite.gif]] || '''[[Water Diversion]]''' || ''Deals water damage, decreases enemy's attack'' || One|| 14 DEX Points | |||
|-style="text-align:center" | |||
| [[File:Fire Diversion TOM sprite.gif]] || '''[[Fire Diversion]]''' || ''Deals fire damage, decreases enemy's magic attack and magic defense'' || One || 15 DEX Points | |||
|-style="text-align:center" | |||
| [[File:Dirt Diversion TOM sprite.gif]] || '''[[Dirt Diversion]]''' || ''Deals earth damage to enemy, decreases enemy's speed'' || One || 16 DEX Points | |||
|-style="text-align:center" | |||
| [[File:Thunder Technique TOM sprite.gif]] || '''[[Thunder Technique]]''' || ''Deals wind damage, decreases enemy's defense'' || One || 17 DEX Points | |||
|} | |||
{{tab|c}} | |||
{{tab|c}} | |||
''For previously inherited abilities, see [[Thief (Trials of Mana)]].'' | |||
== Statistics == | |||
Note : this section is for the 2D version only. | |||
{{ToMstats|9|15|12|18|9|15|9|15|9|14|12|17}} | |||
{{ToMclassnavbox|Thief|Ranger|Ninja|Nomad|Rogue|Ninja Master|Nightblade|Wardenkeep|Vigilante}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Revision as of 05:15, July 13, 2022
Ninja | |
---|---|
Trials of Mana HD 3D render | |
First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ニンジャToM NinjaToM NinjaToM |
The Ninja is a Character class in Trials of Mana.
History
Trials of Mana
The Ninja is Hawkeye's class-2 on his dark path. He can either be promoted at level 38 to the Ninja Master with a Precise Dice or the Nightblade with a Dusk Dice. Regardless of the player's Class 3 evolution, becoming a Ninja will select the Vigilante as Hawkeye's Class 4 evolution.
Game Description
2D Version
Taking the thief's underhandedness and trickery into martial application, the ways of the Ninja are those of fighters with battle conduct taken from warriors of another land, renowned for their skills of stealth, deception, and sabotage, allowing them to knock down opposition and defeat enemies without a trace. Further driving their aptitude in fighting and skill is that of their repertoire of secretive and elusive arts known as Ninjutsu that make up their styles and methods, allowing them their proficiency and ferocity in the heat of conflict and tension. Such arts are said to not just comprise of training in the physical and technical, but also that of the mystical; rumored are that Ninja delve into intense spiritual refinement, and come to gain their own ways of magic from this training, from being able to mold and manifest objects purely from their own spiritual energy, to harmonizing and manipulating the natural energy of their surroundings to attack their enemies.
3D Version
A technique-based, debuffing class. Ninjas use ninja moves and other special attacks that hinder their enemies. They excel at weakening their foes.
Locked Abilities
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Focus | Magic attack increased by 10% when HP at 100% in battle |
Class Strike
Note: abilities are only available in the 3D remake.
Icon | Name | Description | CS Gauge |
---|---|---|---|
Swallow Throw | Create a copy and slash at the enemy three times per swing | 2 |
Inherited Class strike(s):
- Poison Dagger from Thief
New Combo
Note: combos are only available in the 3D remake.
Abilities
Hawkeye as a Ninja can equip a maximum of 4 abilities at the same time.
For previously inherited abilities, see Thief (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Strength + 5 | Base Strength increase by 5 |
| ||
Sturdy II | Attack increases by 10% when HP at 80% of above |
| ||
Strength + 5 | Base Strength increase by 5 |
| ||
Stand Ground | Cannot get knocked back while using charge attack |
| ||
Interception II | Damage dealt by enemy targeting the player decreased by 10% |
| ||
Stamina + 5 | Base Stamina increase by 5 |
| ||
Weak Point | Damage to enemy's elemental weakness increased by 15% |
| ||
Chain Ninja | Damage increased by 5% when using ninja moves of the same element in succession (up to 30%) |
| ||
Intellect + 5 | Base intelligence increase by 5 |
| ||
MP + 5 | Base MP increase by 5 |
| ||
Ninja SP Boost | Add 5% of CS gauge when a ninja move is successful |
| ||
Spirit + 5 | Base Spirit increase by 5 |
| ||
Luck + 5 | Base luck increase by 5 |
|
Moves
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Shuriken | Projectile deals non-elemental damage to enemy |
| ||
Water Diversion | Deals water damage, decreases enemy's attack |
| ||
Fire Diversion | Deals fire damage, decreases enemy's magic attack and magic defense |
| ||
Dirt Diversion | Deals earth damage to enemy |
| ||
Thunder Technique | Deals wind damage, decreases enemy's defense |
|
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Shuriken | Projectile deals non-elemental damage to enemy | One | 13 DEX Points | |
File:Water Diversion move TOM sprite.gif | Water Diversion | Deals water damage, decreases enemy's attack | One | 14 DEX Points |
Fire Diversion | Deals fire damage, decreases enemy's magic attack and magic defense | One | 15 DEX Points | |
Dirt Diversion | Deals earth damage to enemy, decreases enemy's speed | One | 16 DEX Points | |
Thunder Technique | Deals wind damage, decreases enemy's defense | One | 17 DEX Points |
For previously inherited abilities, see Thief (Trials of Mana).
Statistics
Note : this section is for the 2D version only.
STR |
| ||
DEX |
| ||
STA |
| ||
INT |
| ||
SPRT |
| ||
LUCK |
|
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Wardenkeep | Vigilante | ||
Class 3 | Nomad | Rogue | Ninja Master | Nightblade |
Class 2 | Ranger | Ninja | ||
Class 1 | Thief |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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