Paladin
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Trials of Mana HD 3D render
Trials of Mana menu sprite
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First appearance
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Trials of Mana (1995)
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Latest appearance
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Trials of Mana HD (2020)
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Japanese name
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パラディンToM ParadinToM PaladinToM
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The Paladin is a Character class in Trials of Mana.
History
Trials of Mana
The Paladin is Duran's light-light class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Divine Hero should he hold the Valor Sphere.
Game Description
2D Version
When mortals wish to frighten each other, they tell stories of demons and ghouls. When demons want to scare each other, they tell stories of Paladins. Unrelenting, unshakable, and unstoppable, a Paladin leads his allies with a sword burning with holy light, dealing devastating blows to all who share allegiance with the underworld and healing his allies before death can take them. His skill with a blade is such that he has learned the "Flashing Sword" technique, a skill that strikes foes far and near with incredible force, meaning there is no safe distance to engage the Paladin.
3D Version
A stamina-based, defensive class. Paladins can learn saber magic to imbue their allies' attacks with the light element. They're good for support.
Locked Abilities
Note : locked abilities are only available in the 3D remake.
Icon |
Name |
Description
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Protective Light |
Decrease light/dark elemental damage by 10%
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Inherited Locked Ability :
Class Strike
Icon |
Name |
Description |
CS Gauge
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Glint Slash |
A blast of holy light energy from the blade causes damage to enemies in the area of attack |
3
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Inherited Class strike(s):
New Combo
Note: combos are only available in the 3D remake.
Abilities
Duran as a Paladin can equip a maximum of 6 abilities at the same time.
For previously inherited abilities, see Knight (Trials of Mana) and Fighter (Trials of Mana).
Note : abilities are only available in the 3D remake.
New Abilities
Icon |
Name |
Description |
Required TP
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Attack Help II |
Attack increases by 30% when HP drops to 30% in battle |
21 STR Points
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Charger II |
Charge attack damage increased by 75% |
27 STR Points
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Strength + 10 |
Base Strength increase by 10 |
33 STR Points
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HP + 20 |
Base HP increase by 20 |
21 STA Points
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Guard |
Take on 30% of ally's damage from opponent |
27 STA Points
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Stamina + 10 |
Base Stamina increase by 10 |
33 STA Points
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Auto-HP Heal II |
Recover 2% of HP for every 5 sec. in battle |
21 INT Points
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Heal |
Recover 5% of HP when receiving 10% or more of player's HP damage in one hit |
27 INT Points
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Intellect + 10 |
Base intelligence increase by 10 |
33 INT Points
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Spirit + 10 |
Base spirit increase by 10 |
21 SPRT Points
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Damage CS Boost III |
Add 7% of CS gauge when receiving damage |
27 SPRT Points
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Spirit + 10 |
Base Spirit increase by 10 |
33 SPRT Points
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Cure |
75% chance of cancelling status effect when using healing magic in battle |
21 LUCK Points
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Miracle |
Retain 1 HP when hit with critical damage when HP at 50% or above |
27 LUCK Points
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Luck + 10 |
Base luck increase by 10 |
33 LUCK Points
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Moves
New Moves
Icon |
Name |
Description |
Required TP
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Light Saber |
Imbues ally's weapon with light elemental damage |
21 SPRT Points
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New Moves
Icon |
Name |
Description |
Target |
Required TP
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Light Saber |
Imbues ally's weapon with light elemental damage |
One |
9 SPRT Points
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For previously inherited moves, see Valkyrie (Trials of Mana) and Amazon (Trials of Mana).
Statistics
Note : this section is for the 2D version only.
STR
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DEX
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STA
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INT
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SPRT
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LUCK
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Randi --"Whoa! What's a Rabite doing in a place like this?"
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