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Difference between revisions of "Fuji"

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[[File:Julius shadow Wendel SwoM screenshot.png|thumb|left|Julius's shadow seen in from the Moon Mirror]]
[[File:Julius shadow Wendel SwoM screenshot.png|thumb|left|Julius's shadow seen in from the Moon Mirror]]
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Fuji is seen woken up by Dark Lord and Julius entering her private chamber on Granz [[Airship]]. She accuses his darkship of murdering all of her people, but he has another idea in mind. He asks her to join him, to which she vehemently refuses. The lord replies that he has left his personal affairs to Maid [[Marley]], the servant sitting next to Fuji. He tells Fuji to reconsider his offer, then left the premises. After talking with Marley for a while, Fuji discovers that she has been in the service of the Granz household for many years. The maid knows Lord and Lady Granz quite well, as well as Consul Hermann's family.


===''Circle of Mana''===
===''Circle of Mana''===

Revision as of 20:15, August 20, 2022

Fuji
Fuji AOM artwork.png
Adventures of Mana artwork
Heroine Sword of Mana artwork.jpg
Sword of Mana artwork
Fuji FFA artwork.jpg
Final Fantasy Adventure artwork
First appearance Final Fantasy Adventure (1991)
Latest appearance Echoes of Mana (2022)
Title(s) Maiden
Tree of Mana
GirlSwoM
Traveling GirlSwoM
ElenaSwoM
Homeland Mana VillageSwoM
Faction Mana Clan
Role Ally
Gender Female
Relatives Motherly FigureFFA/AoM
Elise (surrogate mother)SwoM
Species Human

Fuji, also known as the Girl, HeroineSwoM or Helena, is the deuteragonist of Final Fantasy Adventure and its direct remake Adventures of Mana.

Background

Final Fantasy Adventure & Adventures of Mana

Fuji is a member of the Mana Clan destined to become the Mana Tree as proven by the Pendant of Mana she keeps as a heirloom since birth. Her mother helped the Gemma Knights defeating the evil Vandole empire. After she as escorted away from her village by Hasim, the two of them were attacked in the steppe surrounding Topple on their way to see Bogard.

Sword of Mana

The Heroine is a member of the Mana Clan, a tribe said to be descendants of the Mana Goddess herself. Raised in the Mana Village by her mother, Elise, she had a happy childhood, listening to legends passed down the Mana line for generations and playing with her friend Willy. One day, the Heroine was preparing for a journey around the world alongside Bogard, one of the legendary Gemma Knights who had put an end to Emperor Vandole and his evil empire ten years before. However, this day would take a dark turn when a knight known as "Dark Lord" came to the village and, declaring the Clan to be Mana-hoarding "heretics" who must be eliminated, had the village razed. The Heroine fled with Elise who, after tripping over a branch, admitted to her that she wasn't her true mother before teleporting her and Bogard, one of the three Gemma Knights who witnessed the massacre, away using magic.

The two appeared in Granz Realm where they were found by Consul Hermann, a friend of Bogard's who, at his urging, sheltered the Heroine at his home. However, Dark Lord and his Heretic Hunters tracked her down and she was again forced to flee, this time alongside Hermann's son, though they were soon separated. The Heroine was found again by Bogard, and began travelling with him as planned, now the sole remaining member of the Mana Clan.

History

Final Fantasy Adventure & Adventures of Mana

Sumo meeting Fuji

Sumo encounters a helpless damsel in the Topple plains surrounded by Mushbooms. The brave swordsman defeat the threat, effectively rescuing the young lady. His bodyguard, however, is mortally wounded and pleads the traveler to escort the girl to Wendel into the care of Bogard, the lone Gemma Knight living in seclusion near a waterfall. The knight accompanies the maiden Fuji to the old man's cabin, where they meet with a gruff-looking woodcutter. The man opens up after seeing the maiden's pendant. Turns out the pendant was used in the last war by a similar maiden of the Mana Clan and led the Gemma Knights to victory against the Vandole Empire. Bogard then advises the duo to venture east to a cave connecting Topple to the path to Wendel, where they should meet Cibba. He gives his Mattock to the young knight before bidding farewell to the heroes.

After exploring the eastern part of the continent, the party decides to take a break to a nearby manor. There the heroine instructs Sumo on how to use (curative magic before going to sleep. The morning after, Fuji is nowhere to be found, hinting at the manor occupant's suspicious motives. Hearing that there might be something in the Marsh Cellar to help him in his quest, the hero decides to venture inside, where he comes face to face with a Mysterious Traveler. The man tells of a rumor about Mr. Lee, the lord of Kett Manor confining young maiden in coffins. THe newly formed duo proceed into the damp cavern, only to find a fearsome Hydra guarding a treasure at the end. The traveler parts ways with Sumo, telling him to use the artifact on the Butler guarding the door in the manor.

Back to Kett's Sumo uses the Moor Mirror showing the true face of the Butler, making him transform into a Werewolf. After slaying the beast, the hero continues his search for the maiden deeper into the mansion. He finds her inside a room full of coffins. By the time the duo tries to escape the mansion, they are attacked by Mr. Lee himself who turns into a Vampire. The party must team together if they wish to defeat the undead lord.

Motherly Figure meeting Fuji in Wendel

After this episode, the party finally reaches Wendel where they meet with Cibba of the Gemma Knights. He invites Fuji to stand inside the sacred circle to let her pendant reveal her fated path. Once inside, a sprit of Fuji's Mother appears, telling the young maiden that she and her are part of the line of Mana, seeds fallen from the Tree of Life, tasked with Her protection against the evils of the world. Vandole used the pendant to seal the Mana Tree atop Mt. Illusia, ensure that nobody would ever draw near. The figure pleads for her daughter to join forces with the Gemma Knight to thwart the Dark Lord's plan to take over the world. She then vanishes into thin air, with Fuji lamenting her loss. Her grief is rudely disrupted by an earthquake. The mysterious man barge into the temple informing the party that the Glaive empire is raiding the city. The long-haired lad takes the maiden to a safe place, but Cibba is suspicious of his intentions and ask Sumo to look for him. Our hero finds the town infested with monsters with defenseless guards lying on the ground. Hurrying through the main gate, Sumo finds the mysterious man right outside with Fuji. The man is quickly revealed to be Julius in disguise all along which puzzle the young knight since he helped him back in the marsh cave. Julius replies that he wasn't sure the girl was the right one until he saw what happened inside Wendel temple. He was waiting for this chance to capture her and now Glaive can use her to gain access to the Mana tree. Sumo lunges toward the evildoer but the latter scoffs that his pitiful attempt by knocking our hero against the wall with magic. Unable to stop the Dark Lord's adviser, the young knight is then taken back to Wendel temple by Cibba who heals his wounds with the magic circle. Regaining consciousness, the priest informs Sumo that Fuji is taken hostage in Julius' Airship to the west.

Julius attacking Sumo on Glaive Airship

After going through the mines, Sumo reunites with Bogard, who accompany the hero inside the nearby Airship to rescue Fuji. As they hop into the vessel, they are lifted to the sky as the Airship has completely refueled. Sumo and Bogard finally reach Fuji's cell, where Bogard decides to guard the room while the young knight circle around the ship to reach the window since the door is locked. Unfortunately, as Sumo is about to reach the opposite side, he is cornered by Julius. The hero has just enough time to take the maiden's pendant before being blasted by the evil sorcerer's magic, sending him several feet into the ground.

A while later, Sumo rejoins with Fuji who was held captive in Glaive Castle and find the way to Dark Lord's private quarters. The two men engage into a grueling duel, ending with the evildoer falling before Sumo. As the young knight retrieves the Mana Pendant, he realizes that the artifact was a fake, not to mention Fuji's sudden disappearance. The hero backtracks to Glaive Castle's entrance, only to find a dazed maiden wandering toward the sacred waterfall. Julius appears in front on him, declaring he's too late to stop him. The evil sorcerer then orders the mind-controlled Fuji to raise her pendant to reverse the waterfall's flow. Julius reveals he's a descendant of Vandole and that is why he is able to manipulate a Mana maiden so easily. The girl chants a mysterious spell, effectively inverting the water's flow and opening the portal of the Mana Shrine.

Ascending to the Temple of Mana, Sumo battles his way to the Mana Tree, before which are Julius and a still brainwashed Fuji. Julius mocks Sumo's efforts as too little too late, and engages Sumo in battle, only to be felled by the new Gemma Knight. Fuji is at last freed from Julius' spell, but Julius is not finished yet.

Assuming a third, final form, Julius attempts to finish Sumo off, but is finally destroyed, with the consequence of the Mana Tree being lost as well. However, Fuji's mother appears, and reminds her that they are seeds. Should the Mana Tree ever be lost, a maiden of the Mana Clan can become a new Mana Tree to keep Mana alive in the world. Of course, Fuji must choose this for herself, and has the choice to return with Sumo and await the devastation that would come with the loss of Mana. Fuji makes the choice to become the new Tree, and Sumo agrees to protect her from evil. Before departing, Sumo agrees to carry a message from Fuji's mother to her beloved, Sir Bogard. After which, he leaves his Chocobo with another Chocobo and goes on his way.

Sword of Mana

“Members of the Mana Clan have not been safe since Dark Lord labeled them heretics. The heroine is one of the last members of Mana Village to survive.”
Nintendo Power Official Guide

Fuji awakens from a recurring nightmare inside Cascade Cottage whith Bogard at her side. The maiden confides in her mentor that she felt guilty abandoning the boy and her family to die in the hands of Granz Empire. Her uncle tells her protégé that she needs to look at situations rationally, otherwise she's no better than the Dark Lord. He then adds that the she must find the survivors of the Mana Clan and the best place to start with is the nearby village of Topple. They agree to part ways for a while.

In Topple, she encounters Niccolo who sells her his handy notebook before leaving. Then a young boy asks her to retrieve his book that he lost in the meadow south of the the forest near the village. She agrees to be on the lookout for it and heads to her next destination. While searching for the book in tall grass, the maiden is attacked by the strange man who attacked her village when she was young. The mysterious character reveals that every single member of the mana believers were killed by the Realm soldiers during the raid and that she is next. As he is about to hurt her, an echoing voice of an imperial soldier beckons Julius to meet with the Dark Lord. Julius summons a Chobin Hood in its place, leaving the poor maiden to fend off the threat alone. A military man wandering nearby hears her cries, helping her defeat the monster. Fuji is doubtful of him at first, since he notices his bloody sword, hinting at his potential Realm alignment. Turns out his name is the same as the young boy who escaped with her from the Granz soldiers back when she was a child too. The two of the team up while returning to Topple.

There, the party splits up, Fuji still being unsure about his true identity. She gives the book back to the youngster, his grandpa thanking her by giving out the Magic Rope. While the maiden decides to chat with the villagers, one mentions talking with the military man about her uncle Bogard, whom the guy seemed really interested. This tips off Fuji by thinking the guy really was with the Realm and hurries back to Cascade Cottage. As she hears noise from inside, Fuji erupts inside the cottage, accusing the military man of being on of the Realm's Heretic Hunters. Brandishing her staff towards the man, the maiden asks what Sumo has done to Bogard, to the boy's utter confusion. The hero replies that he only wants revenge on Dark Lord too, making the situation less tense as both realize they aren't working for him. Sumo gives the letter to Fuji, making a light mana sprit appear. Fuji is surprised to hear about the boy never seeing a spirit before, and decide to teach him how to summon one. Seeing the letter is from Bogard, the maiden decides to join Sumo on their way to Wendel.

The party first head to Vinquette Hall as the Master here sealed the Cave to Wendel. After traversing the Batmo Cave, Sumo and Fuji enventually reach the gates of an ominous mansion. The boy has a bad feeling about the place, with the maiden suddenly noticing someone behind the neighboring woods. As she checks the vicinity, she notices a bat fluttering by, changing into a ghostly figure of an old man. The ghost thinks she might be a girl from the Mana Clan, and claims he will ask the master to protect her. As the spirit approaches the girl, she screams and heads back to Sumo, claiming she saw the ghost of a sad old man. Sumo teases her, telling her she needs to relax and the two of them head inside the mansion. The duo is greeted by a butler, informing them that the master is asleep at the moment and that any interview will need to be conducted later. Since the estate's gates only open at night, the butler invites the couple to rest here until his master wakes up. A female guest erupts behind them, called Isabella, with the butler directing her to her room. Sumo accepts the offer to stay overnight, but the maiden is still very suspicious about him and the place, telling him to not no anything funny while she is sleeping. Before heading to bed, they visit Isabella's room, inquiring about Vinquette Hall's rumors. She quips that her master's tastes have changed since moving in here. She asks if the two of them have come to get Count Lee to unseal the caves leading to Wendel, and offer them to ask him herself. She also gives Fuji a tip about a water spirit being trapped in Marsh Cave. The party head to their chamber for a quick nap.

Fuji is woken up by the same recurring nightmare, with Bogard telling her to ask the Mana Goddess to help Sumo. The maiden as kept praying and praying, but the sadness in her heart won't go away. Fuji hears Sumo talking in his sleep, swaring to his mom and dad that he will protect her, making Fuji realize he is truly the boy she met back when she was a child. She heads to the main hall, hearing another butler talking to himself, saying the girl is perfectly suited to become a bride for his master, and they will return to Mavolia once every is settled. Fuji think he might be talking about Ms. Isabella, and that everybody might be a Mavole. She decides to investigate the hallway he went in, only to discover a room full of coffins a while later. She peers into one of them, discovering a girl sleeping soundly inside. As she opens another one, she realizes that those girls are Mana Women. The Ivory Butler make his entrance, claiming that those are all unsuitable brides to Count Lee, making Fuji the final bridal candidate. The old man ghost appears before them, ordering the butler to lead her to the count, but the servant is having none of it, transforming instead into a hellhound. Fuji must defeat the butler into to press on further. She arrives at a ceremonial room where Isabella and the count are discussing about her. Count Lee reveals to the girl that he is a Mavole from Mavolia. He then proceeds to put Isabella to sleep. The maiden is then joined by Sumo, who questions the Count's motives behind all those Mana Women kidnappings. Turns out Lee tried to keep maidens safe by making them asleep inside coffins as he promised a friend that he would protect the women of the Mana Clan. Count Lee then transforms into his Vampire form and attack the party. After weakening the count enough, he reverts back to his humanoid form as Sumo orders him to release Isabella and the others. The ghost Fuji saw prior in the woods appears, revealing he was the one who asked the Count to protect the Mana Women from the Heretic Hunters. Sumo recognizes the figure as Lord Granz's, making Count Lee questions the Lord about his reason being here. The apparition apologizes for his request, saying there was no other option but to keep Mana Women alive, including Fuji. He tells the maiden that she must stay alive as there is a reason to it. The Count deduces that the two of them must leave this place since Granz Soldiers might come by any minute. Lee assures the others that Isabella is in good hands and bids the party farewell as they venture to the Marsh Cave to befriend the water spirit.

On the way to the Marsh Cave, Fuji apoplogizes to Sumo for making his parents target for the Heretic Hunters, as their put her up during the Mana Village raid. The hero replies that it should be him to apologize since he promised his mother to protect her, but failed. He adds that knowing she is still alive makes him throw away his painful past. The party eventually go inside the March Cave, where they find a strange mirror lying next to a pool of swamp water. As they are about to leave, a loud tremor erupts from the pool, in which the powerful Hydra emerges. Sumo and Fuji team up to defeat the monster, freeing a weakened water spirit. They decide to return to Scaly Lair where a they nurse the elemental back to health by bathing it into clean water. Making a detour to Vinquette Hall, they show the Moon Mirror to Isabella, who explains that this artifact is used to see into the hearts of humans, and that it is a dowry of a Mavole princess. Isabella tries to get them to lend it to her, but has a quick change of heart, saying she has no right to belittle humans. The party then heads to the Cave to Wendel where they are finally able to break the seal blocking the route to the holy city.

Lester performing to a crowd in Wendel

Now entering the meeting point in Wendel, the party notices a bard performing to a crowd, singing a familiar song according to Sumo. As the people around him disband, a grey-haired man showers him with compliments, urging him to tell him his name. The minstrel is named Lester, saying he's on his way to Granz Castle. The strange man warns him about going there, saying that it could cost him his life. Intrigued by that remark, the party approaches the man, as he explains that minstrels are special, and that those with talent are invited to the castle. He then continues his speech by saying that Dark Lord is critical of Granz, and his songs won't be well received, before leaving. While exploring the town, Fuji stumbles into Watts a dwarf blacksmith, telling her that he's heading for a trip. He promises to make her a weapon once he gets home and gives Fuji a sickle before heading out. After making some errands, the party finally venture inside the cathedral, where Bogard and Cibba await. Bogard is happy to see Fuji alive and well, with Cibba commenting on those chosen by the Goddess not dying easily. Sumo introduces himself to the two Gemma Knights, with Sumo remembering Bogard from back when he was a kid. The old man apologizes for the tragic incident he caused to his family, but the boy reiterates that the fault is all on the Dark Lord. The boy is still surprised a Gemma Knight visited his house back then and is deeply honored to meet with Cibba as well. He then asks the sage if he is aware of the Sword of Mana's location, but the wiseman replies that the blade is part of the tale of Gemma. Both of the old men laughs at the idea that Sumo want to be a hero by getting his hands on the sacred blade, which angers both Sumo and Fuji, the latter trying to defend him. In a fit of rage, Sumo bolts out of the cathedral. Cibba declares that the boy hasn't grasped reality yet, and he will never be able to brandish the Mana Sword if his mind doesn't change. He then casts a protective light around Fuji, advising she keeps her pendant in safe hands. The sage then adds that he will keep the maiden safe while Bogard go one with his travels, which upsets Fuji, who doesn't understand why she cannot go on with him. She tries to insist, but Bogard is set in his ways. Fuji then claims he's just like Count Lee, trying to coddle her into staying put. She then asks why would they go to so much trouble protecting Mana Women. Bogard apologizes for sheltering her, saying she musts make her own decisions. A big earthquake suddenly makes the whole cathedral shakes, making Cibba realizes that Granz Realm might be attacking Wendel. Sumo is then seen sent backward from whence it came. The violence of the impact shatters the Moon Mirror, with a tiny piece of it reflecting an ominous shadow coming out of Julius. Cibba swears he's seen Vandole from it, but is interrupted by the Dark Lord, ordering them to surrender the girl. Bogard tries to defy his orders, but Cibba reasons with him, explaining that they cannot risk the city to be nuked by the imperial army. Fuji surrenders and his held prisoner by his lordship.

Julius's shadow seen in from the Moon Mirror


Fuji is seen woken up by Dark Lord and Julius entering her private chamber on Granz Airship. She accuses his darkship of murdering all of her people, but he has another idea in mind. He asks her to join him, to which she vehemently refuses. The lord replies that he has left his personal affairs to Maid Marley, the servant sitting next to Fuji. He tells Fuji to reconsider his offer, then left the premises. After talking with Marley for a while, Fuji discovers that she has been in the service of the Granz household for many years. The maid knows Lord and Lady Granz quite well, as well as Consul Hermann's family.

Circle of Mana

Fuji makes a cameo appearance alongside many other characters from the Mana series.
SSUR 0813 エレナ.jpg SSUR 0814 エレナ.jpg SSUR 0815 エレナ.jpg SSUR 0816 エレナ.jpg

Rise of Mana

Fuji ROM sprite.webp

Fuji appears in Rise of Mana.

Echoes of Mana

Fuji appears as cameos in several memory gems.
Book of Curing framed EOM artwork.png The Tale Begins EOM artwork.webp

General information

Physical appearance

In Final Fantasy Adventure and Adventures of Mana, Fuji has blue eyes and long wavy blonde hair with flowers and a white dress with a gradient of pink with a white mantle and a pink belt and a blue belt. Her feet has sandals and her wrists has flower bands. Around her neck is a pendant with a red gem.

In Sword of Mana, Fuji has long curly brunette hair tied into a ponytail with a turquoise and pink hair band. She wears a sleeves turquoise dress with pink ruffles and her hands has turquoise gloves and her feet has turquoise boots.

Personality

In Final Fantasy Adventure and Adventures of Mana, Fuji possesses a kind and caring personality. She deeply cares for others like Sumo and her mother. She deeply show feelings for Sumo and is kind to everyone in the world.

Profile and statistics

Final Fantasy Adventure/Adventures of Mana

  • Fuji FFA sprite.pngFuji joins the party for the first time near Topple near the beginning of the game. She doesn't attack enemies, but she'll regenerate Sumo's HP if asked.

Stats

Fuji
Heroine portrait Sword of Mana sprite.png Lv 1 Sword icon Sword of Mana sprite.png 0
HP 23 / 23 Staff icon Sword of Mana sprite.png 1 Wisp Sword of Mana animation.gif 1
MP 12 / 12 Knuckles icon Sword of Mana sprite.png 0 Shade Sword of Mana animation.gif 0
Next 30 Flail icon Sword of Mana sprite.png 0 Luna Sword of Mana animation.gif 0
Pow 4 Sickle Sword of Mana icon.png 0 Salamander Sword of Mana animation.gif 0
Def 3 Bow icon Sword of Mana sprite.png 0 Undine Sword of Mana animation.gif 0
Int 3 Spear icon Sword of Mana sprite.png 10 Dryad Sword of Mana animation.gif 0
Mnd 3 Axe icon Sword of Mana sprite.png 0 Jinn Sword of Mana animation.gif 0
Agi 3 Morning Star icon Sword of Mana sprite.png 0 Gnome Sword of Mana animation.gif 0
Fuji
Heroine portrait Sword of Mana sprite.png Lv 5 Sword icon Sword of Mana sprite.png 0
HP 35 / 35 Staff icon Sword of Mana sprite.png 3 Wisp Sword of Mana animation.gif 3
MP 32 / 32 Knuckles icon Sword of Mana sprite.png 0 Shade Sword of Mana animation.gif 0
Next 42 Flail icon Sword of Mana sprite.png 0 Luna Sword of Mana animation.gif 0
Pow 5 Sickle Sword of Mana icon.png 0 Salamander Sword of Mana animation.gif 0
Def 9 Bow icon Sword of Mana sprite.png 0 Undine Sword of Mana animation.gif 0
Int 11 Spear icon Sword of Mana sprite.png 10 Dryad Sword of Mana animation.gif 0
Mnd 7 Axe icon Sword of Mana sprite.png 0 Jinn Sword of Mana animation.gif 0
Agi 5 Morning Star icon Sword of Mana sprite.png 0 Gnome Sword of Mana animation.gif 0

Abilities and skills

Gallery

For this subject's image gallery, see Gallery:Fuji.
Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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