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Difference between revisions of "Jump"

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Jump is [[Charlotte]]'s [[Priestess (Trials of Mana)|Priestess]] [[Class strike]] that can be used when her [[Class strike gauge]] is 200% or greater.
Jump is [[Charlotte]]'s [[Priestess (Trials of Mana)|Priestess]] [[Class strike]] that can be used when her [[Class strike gauge]] is 200% or greater.


===''Legend of Mana''===
===''[[Legend of Mana]]''===
 
'''Jump''' is an ability in ''Legend of Mana''. It is a default skill that allows the main character to leap through the air for a brief period of time, avoiding some of the enemy attacks.
{{stub}}
{{stub}}
{{Trials of Mana}}
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{{Legend of Mana}}
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[[Category:Trials of Mana class strikes]]
[[Category:Trials of Mana class strikes]]
[[Category:Legend of Mana abilities]]

Revision as of 20:24, February 25, 2024

Jump
Jump icon TOM remake sprite.png
Trials of Mana HD sprite
First appearance Trials of Mana (1995)
Latest appearance Trials of Mana HD (2020)
Japanese name じゃんぷToM
JanpuToM
Jump!ToM
Type Class strike
User(s) Charlotte (ToM)
Shiloh, Serafina (LoM)
Target(s) Single enemy
Weapon(s) Flail

Jump is a recurring skill in the Mana series.

History

Trials of Mana

“Up and at 'em! Whoa-whoa-whoa! *boing* Ow, ow, owie!”
Charlotte

Jump is Charlotte's Priestess Class strike that can be used when her Class strike gauge is 200% or greater.

Legend of Mana

Jump is an ability in Legend of Mana. It is a default skill that allows the main character to leap through the air for a brief period of time, avoiding some of the enemy attacks.

Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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