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Difference between revisions of "Class change"

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The remake allows for a bonus third class change, significant to its own subplot yet adding little to the heroes themselves.
The remake allows for a bonus third class change, significant to its own subplot yet adding little to the heroes themselves.
   
   
===''Sword of Mana''===
===''[[Sword of Mana]]''===


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{{Stub}}

Revision as of 00:12, September 28, 2022

Popoi dialogue EOM artwork.png Popoi --"I'm baaack! ..? What the...? The Class change article is in shambles!"
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Class change is a recurring game mechanic in the Mana series.

Overview

History

Trials of Mana & Trials of Mana HD

The changing of classes debuts as a plot point in Duran's story arc. in which he believes that his inability to do so contributed to his failure against the Crimson Wizard. He thus hopes that the Priest of Light in Holy City Wendel will tell him how, so that he may confront and overpower the man who nearly killed him and overtook Valsena.

Beyond the significance to the original plot, the class-change system allows each of the three chosen heroes to progress through three of their seven preset classes, the first being their default class and the remaining pair attained under specific conditions as the story progresses: the first class change can be initiated at level 18 when the party visits any of the Mana Stones; and the second can be initiated at the Sanctuary of Mana at level 38 with special items in hand.

The remake allows for a bonus third class change, significant to its own subplot yet adding little to the heroes themselves.

Sword of Mana

Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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