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Trap chest

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Trap chests and trap roulette are recurring gameplay mechanics in the Mana series, first appearing in Secret of Mana. Trap roulette was first seen in the original Trials of Mana, but did not appear in any localized title until Sword of Mana. When a defeated enemy drops a treasure chest, there is a small chance that the chest will contain nothing at all and instead release some kind of trap that harms the opener: or, a roulette wheel will appear that the player may spin in an attempt to dodge a trap, but the player may still pick up an item. In many titles, traps are part of the experience and cannot be avoided.

Appearances

Secret of Mana

While almost unnoticeable at the start of the adventure, as enemies increase in power, so does the chance of dropping a trap chest. Traps are random, and can contain one of the following:

  • Punch gloves (small HP damage)
  • Riot gas (inflicts Minor)
  • Poison needles (inflicts Poison)
  • Stone gas (inflicts Petrify)
  • Death traps (causes Ghost if it works; drops victim to 1 HP if it fails)
  • Morph into Mimic Box
  • Bombs (HP damage)

However, traps can be neutralized with Primm's Analyzer spell. The chest will turn red, but the trap will be disarmed and an item given in its place.

Trials of Mana

Only available in the 2D version, the odds of a trap appearing depend greatly upon the party's combined Luck value. There is always a chance of any single chest spawning a roulette wheel that the player must spin. The player then slows the wheel by pressing the default Attack button. When it stops, it can land on an "OK" tile or one of several traps. Even if it lands on a trap, the player may still pick up an item once the trap is fully sprung and resolved. The higher the party's Luck, the greater the number of OK tiles displayed.

Possible traps include:

Four more traps are added if the character opening the chest is at level 26 or higher:

Sword of Mana

Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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