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Difference between revisions of "Salamander"

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Revision as of 02:12, January 25, 2022

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Salamander, also known as Salamando, is one of the eight Mana Spirits in the Mana series, making his first appearance in Secret of Mana. Based on mythic depictions of fire-lizards that may or may not be salamanders, this serpentine spirit is associated with the element of fire. Often hot-tempered and full of unbound energy, Salamander's pyrokinetic skills heat ambient air to create fireballs, fire streams, and walls of flame. He also takes pleasure in causing explosions, and can draw upon the power of fire to boost an ally's physical strength.

History

Secret of Mana

Salamander is the fourth Spirit met by the heroes, found imprisoned in a pot-bellied stove when the Scorpion Army hatches a hair-brained scheme to make a resort village in the Ice Country, after stealing him from the Fire Palace west of Kakkara. Relieved but still fuming over his unexpected predicament, Salamander is champing at the bit to join.

As one of only two offensive spirits to serve Primm, Salamander grants to her Flame Saber, Blaze Wall, and Fire Bouquet. Popoi receives Fireball, Exploder, and Lava Wave, at one point developing an obsession with him.

Trials of Mana

Salamander is one of only two quasi-optional spirits to join the heroes, and can be fifth or sixth in order with Undine as the other. The party must ride Vuscav to the Burning Sands via the port of Sirhtan and then head south past the village of Diin to reach the Fiery Gorge. Bil and Ben will be fought outside; but take the south fork from the entrance to meet Belladonna, who will have activated the Firestone. Salamander joins soon after this event, fired up to go after her in revenge of her heinous act.

Moves learned or enhanced include Fireball, Explode, Flame Saber, Blaze Wall, Enfeeble, Strengthen, Fire Cloud, and Fire Diversion.

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